@startuml
sprite $http [48x48/16] {
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}


!define MATERIAL_HTTP(_alias) ENTITY(rectangle,black,http,_alias,MATERIAL HTTP)
!define MATERIAL_HTTP(_alias, _label) ENTITY(rectangle,black,http,_label, _alias,MATERIAL HTTP)
!define MATERIAL_HTTP(_alias, _label, _shape) ENTITY(_shape,black,http,_label, _alias,MATERIAL HTTP)
!define MATERIAL_HTTP(_alias, _label, _shape, _color) ENTITY(_shape,_color,http,_label, _alias,MATERIAL HTTP)
skinparam folderBackgroundColor<<MATERIAL HTTP>> White
@enduml